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Arsenal

HardpointLegendary/Master
HardpointHold the active hill. First to the score cap or highest at time wins.
Score capFT250
Match limit600s (10 min)
Score rate1 pt/sec heldest.
Hill rotation~60s per hillest.
Hill order~5 hills, loopingest.
Contestedneither team scoresest.
Respawn~5s, always onest.

Source: 2026 esports settings (callofduty.com) + Liquipedia — see data/RESEARCH_2026_competitive.md

Objectives

p1#1

hardpoint · zone lab

VERIFY order. Central building/lab hill — documented as one of the 5 hills; center commonly first. Most contested; win via early high-ground + duct denial.

p2#2

hardpoint · zone flak_north

VERIFY. North-side hill (hill set includes ~two north positions). Exposed exterior — needs sniper lane control.

p3#3

hardpoint · zone north_path

VERIFY. Second north-side hill per documented set. Confirm exact footprint vs flak_north.

p4#4

hardpoint · zone statue

VERIFY. Statue/plane hill (south). Cover-dense, flank-heavy via air duct + south lane.

p5#5

hardpoint · zone sw_room

VERIFY. Southwest-most room hill. Enclosed anchor hold; loops back toward west spawn.

Spawns

team1west_spawnteam2east_spawn