Status
Zones/landmarks CONFIRMED from BO Cold War 'Crossroads Strike' cinematic (data/crossroads-strike/frames, 153 frames). Two-building core, sky-bridge connector, central tank road, radar/checkpoint high ground (Soviet flag), and east/west boreal-forest flanks are all footage-verified. Cyrillic signage confirms the Munitions/Tool-Storage building ('ХРАНИЛИЩЕ ИНСТРУМЕНТА' = Tool Storage) and a frozen-lake/'ТОНКИЙ ЛЁД' (Thin Ice) edge on a forest flank. Control-specific A/B capture-circle placement, exact spawns, and round orientation are NOT shown in this gameplay cinematic (no objective UI / BOCW 6v6 footage) — those remain VERIFY. Confirm objective/spawn specifics in a private/custom match.
source: data/crossroads-strike/frames (1280x720, 153 frames @5fps, map content 11.5s-42s of the source cinematic; intro/outro branding excluded)
Roles
- anchor A
- anchor B
- flex slayer
- sniper
- support
Callouts & power positions
12 entriesCallouts8
- Annexannex
- Bridgesky_bridge
choke / kill zone
- Bunker Spawnatk_spawn
- Ditchunmapped
- Factoryunmapped
- Main Buildingunmapped
one per spawn, ammo crate inside
- Munitions Storagestorage
Warehouse
- Tankmid_road
central convoy = Dom B + main Hardpoint hill; the map pivot
Power positions4
- Main-building windowsunmapped
pre-aiming bridge
- Metal-sheet channelunmapped
ambush
- Room across the bridgesky_bridge
wall gap over enemy spawn; proximity/shotgun spot
- Tank / centermid_road
hold w/ building-window + ditch crossfire