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Search & DestroyLegendary/Master
One-page coach sheet — drop the PNG in Discord / team chat.

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Search & DestroyLegendary/Master

Coach Sheet · slums

Objectives / Rotation

  1. 1
    hp1· plaza

    VERIFY — HP hill order from AKM_7 ranked-minimap resource (reddit r/CallOfDutyMobile 1am9bq5); confirm exact position in-game

  2. 2
    hp2· brick

    VERIFY — HP hill order from AKM_7 ranked-minimap resource (reddit r/CallOfDutyMobile 1am9bq5); confirm exact position in-game

  3. 3
    hp3· barber

    VERIFY — HP hill order from AKM_7 ranked-minimap resource (reddit r/CallOfDutyMobile 1am9bq5); confirm exact position in-game

  4. 4
    hp4· church

    VERIFY — HP hill order from AKM_7 ranked-minimap resource (reddit r/CallOfDutyMobile 1am9bq5); confirm exact position in-game

  5. 5
    site_A· brick

    VERIFY in-game. Best estimate: A-site sits in/near the top-lane Brick / Upper Street area (one of the two structures flanking the plaza). Confirm exact plant geometry.

  6. 6
    site_B· barber

    VERIFY in-game. Best estimate: B-site sits in/near the lower Barber/shop or Lower Street area. Confirm exact plant geometry and which letter is which.

Power positions & angles

  • GarageAnchor

    best defensive anchor

  • Central buildingPower

    Electro; mid control, multiple entries

  • Fountain head-glitch· plazaPower

    barrels & low walls

  • Laundromat end· laundromatPower
  • Shop interior· barberPower

Callouts

AlleysLaundromatlaundromatMain Streetlower_streetParkparkingParking LotparkingShopbarberTown Square

Roles

  • entry fraggerupper_street · lower_street · plaza

    First through the contested lane onto the target site. Take the opening duel so utility lands behind you. Lead executes with a flash/smoke into the plant area; never push a fresh angle without the support_smg trailing one beat behind for the trade.

  • support smgbarber · lower_street · plaza

    Trade body for the entry — stay within a second of them. Close-range CQB clearer for buildings (Barber/Church) and the Blue mouth. On retake, first into the bombsite to clear planters off the bomb.

  • awp snipergraveyard · mid_statue · upper_street

    Own the long mid line (Graveyard/Statue) for opening picks and to deny mid crossings. On defense, hold the long angle that bisects the two sites so one rotation read covers both. Fall back off the AWP to a pistol/SMG once enemies close into CQB.

  • lurk flankblue_flank · lower_street · parking

    Work the Blue flank to hit the enemy from behind / catch rotations. On attack, time the flank WITH the site execute to split defenders. On defense, lurk wide for info and back-stabs, then collapse to the planted site for retake.

  • igl anchorplaza · mid_statue · church

    Hold mid/statue for map control and make the mid-round call (commit A vs B). On defense, anchor the off-site closest to mid so you can rotate to either bomb; on attack, carry/escort the bomb and call the smoke timing for the plant.

Key sightlines

  • graveyard mid_statuelongsniper
  • mid_statue laundromatlongmarksman
  • brick plazamidar
  • upper_street lower_streetmidar
  • blue_flank plazamidsmg
  • barber plazashortsmg

Top plays

CoDM Map Intel · generated coach sheet