Sightlines
CONFIRMED (0080,0085): cupola/bell-tower & upper townhouse windows look down across the open plaza. Top sniper line — first-blood angle. Smoke to deny.
CONFIRMED (0095,0110): upper balconies/windows of the east townhouses over the plaza/courtyard. Mirror sniper/overwatch line.
CONFIRMED (0030,0020): broad paved gated-villa street into the seaside promenade — long ADS hold.
CONFIRMED (0020): promenade along the sea wall opens long lines toward the opposing lane. Long ADS hold.
CONFIRMED (0102): plaza into the market courtyard entry — AR trade range.
CONFIRMED (0085,0095,0110): tight arched alley/courtyard crossings around the plaza — CQB.
CONFIRMED (0050,0060): enclosed cellar pinch — pure CQB, SMG/shotgun turf.
Chokepoints
CONFIRMED geometry (0080,0085): open plaza crossing toward the cupola/bell-tower building — primary mid contest under tower overwatch. Smoke to cross.
CONFIRMED geometry (0095,0110): plaza/courtyard into east townhouse balconies & arched windows. Pre-aim the upper balcony angles.
CONFIRMED (0085): arched alley mouth onto plaza. Flash/nade common.
CONFIRMED (0095,0110): arched alley/ivy passage mouth onto plaza/courtyard. Flash/nade common.
CONFIRMED geometry (0040,0102): main approach from plaza into the market courtyard / arched colonnade (candidate site). Default-defend hold point.
CONFIRMED (0050,0060): descent into the enclosed wine cellar. Single tight CQB pinch — flash before entry, deadly to dry-peek.