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Meltdown

Search & DestroyLegendary/Master

Sightlines

control_bldg mid_hill
midsniper

CONFIRMED window (frames 0006,0105): 2nd-story mesh window / interior viewport onto the hill + turbine yard. Primary AWP hold for its spawn-side team. VERIFY ownership.

anka_bldg mid_hill
midsniper

Mirror hold onto the hill from the ANKA-building side (frames 0045,0065). VERIFY ownership.

control_bldg cooling_tower
midmarksman

Building upper line covers tower-base exits — pre-aim B retakes from here. VERIFY which exits.

waterfront waterfront
longsniper

CONFIRMED (frame 0125): long line down the open turbine deck / water embankment on the top lane. AWP pick angle onto the A approach. Needs smoke to cross.

turbine_platforms waterfront
midar

CONFIRMED (frame 0125): turbine-drum off-angles onto A plant + embankment. AR/marksman hold.

cooling_tower cooling_tower
shortsmg

CONFIRMED (frames 0095,0115): tower base is post/block/container-cluttered CQB. SMG/shotgun turf. Snipers useless inside.

mid_tunnel mid_tunnel
shortsmg

CONFIRMED (frame 0095): container-walled underpass corridor — fast SMG flank lane, spawn-to-spawn / into the tower base.

mid_hill side_rooms
midar

CONFIRMED (frames 0025,0035): hill/'A3' yard onto the pipe/tank side rooms — A-rotation duel range. AR.

Chokepoints

waterfront ⟷ side_rooms
mediumcontested

CONFIRMED geometry (frames 0035,0045): A-site entry from mid via the hazard-pipe side rooms / stairway. Defenders hold from control/ANKA windows + turbine cover. VERIFY exact plant.

waterfront ⟷ spawn_west_top
widecontested

CONFIRMED (frame 0125): open turbine-deck / embankment approach to A. Exposed; needs smoke. Fall/death-plane on water side.

cooling_tower ⟷ mid_hill
tightcontested

CONFIRMED (frames 0015,0095): mid-side entry into the tower base via the container-walled corridor / underpass. Tight CQB.

cooling_tower ⟷ control_bldg
tightcontested

Tower-base exit watched from the '3' control-building upper windows. VERIFY angle.

cooling_tower ⟷ anka_bldg
tightcontested

Tower-base exit watched from the ANKA-building side. Mirror of ck_tower_ctrl. VERIFY which building covers which exits.

mid_hill ⟷ mid_tunnel
tightcontested

CONFIRMED (frame 0015): vertical hill<->underpass pinch where the ramp drops to the tower-base passage. Lurk/flank timing point.

mid_hill ⟷ control_bldg
mediumcontested

CONFIRMED (frame 0006): hill/'A3' yard exposed to the 2nd-story '3'-building mesh windows. Cross without trade = death.