Status
Zones/landmarks CONFIRMED from cinematic footage (btAaGmrCv_Q, frames in data/summit/frames). Hill ORDER + spawn sides still VERIFY (footage is aerial cinematic, no objective labels). | in-game verified objectives, spawns
source: data/summit/frames (1920x972, 282 frames, continuous flythrough)
9
Zones
3
Chokepoints
3
Sightlines
4
Objectives
Roles
- sniper
- smg flank1
- smg flank2
- ar anchor
- support
Callouts & power positions
11 entriesCallouts7
- Bridgeunmapped
cliffside path
- Catwalkunmapped
cliffside path
- Control Roomcontrol_yard
central hub
- Gondolagondola_edge
Cable Car; jump-in cover, swings & exposes you
- Helipadunmapped
outer flank, Hind
- Main Buildingunmapped
- Towersat_tower
elevated S platform via Control Room window
Power positions4
- Control Room walkwaycontrol_yard
head-glitch
- Gondola ambushgondola_edge
ambush
- Main-building windowunmapped
over side path
- Tower platformsat_tower
overhead, marquee