One-page coach sheet — drop the PNG in Discord / team chat.
Summit
HardpointLegendary/MasterCoach Sheet · summit
Objectives / Rotation
- 1p1· central
CONFIRMED (in-game) hill loc/order. Center likely first hill.
- 2p2· control_yard
CONFIRMED (in-game). Control yard plausible hill.
- 3p3· lodge
CONFIRMED (in-game).
- 4p4· sat_tower
CONFIRMED (in-game). High-ground exposed hill.
Power positions & angles
- Control Room walkway· control_yardPower
head-glitch
- Gondola ambush· gondola_edgePower
ambush
- Main-building windowPower
over side path
- Tower platform· sat_towerPower
overhead, marquee
Callouts
BridgeCatwalkControl Room → control_yardGondola → gondola_edgeHelipadMain BuildingTower → sat_tower
Roles
- snipersat_tower · gondola_edge
Hold cliff-edge long line + dish high ground. Deny enemy sat_tower. Call rotations + spawn reads.
- smg flank1control_yard · perimeter_s
Flank via south perimeter into control_yard, time WITH anchor pressure, never solo. Force enemy spawn.
- smg flank2lodge · perimeter_n
Mirror north via lodge terrace, second trade body. Pinch central.
- ar anchorcentral
Hold current hill from spawn-side, win chokepoint trades (ck_central_yard/lodge), anchor objective.
- supportcentral · sat_tower
Smoke hill entries + gondola line, EMP/streaks, hold spawn integrity, pre-rotate to next hill.
Key sightlines
- sat_tower → gondola_edgelongsniper
- lodge → centralmidar
- control_yard → centralshortsmg
Top plays
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CoDM Map Intel · generated coach sheet