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Raid

ControlLegendary/Master
One-page coach sheet — drop the PNG in Discord / team chat.

Raid

ControlLegendary/Master

Coach Sheet · raid

Objectives / Rotation

  1. 1
    hp1· basketball

    VERIFY — HP hill order from AKM_7 ranked-minimap resource (reddit r/CallOfDutyMobile 1am9bq5); confirm exact position in-game

  2. 2
    hp2· circle_drive

    VERIFY — HP hill order from AKM_7 ranked-minimap resource (reddit r/CallOfDutyMobile 1am9bq5); confirm exact position in-game

  3. 3
    hp3· pool

    VERIFY — HP hill order from AKM_7 ranked-minimap resource (reddit r/CallOfDutyMobile 1am9bq5); confirm exact position in-game

  4. 4
    hp4· guest_house

    VERIFY — HP hill order from AKM_7 ranked-minimap resource (reddit r/CallOfDutyMobile 1am9bq5); confirm exact position in-game

  5. 5
    hp5· statue

    VERIFY — HP hill order from AKM_7 ranked-minimap resource (reddit r/CallOfDutyMobile 1am9bq5); confirm exact position in-game

  6. 6
    control_a· pool

    VERIFY exact placement. Mapped to the CONFIRMED pool/poolside area (bottom lane), aligning with BO2 Raid Site A near the pool. Defenders anchor poolside structures + the poolside_suite high ground. Not CoDM-Control-confirmed; no objective label in the cinematic.

  7. 7
    control_b· statue

    VERIFY exact placement. Mapped to the CONFIRMED statue/roundabout (top lane) per BO2 roundabout combat hotspot. Defenders anchor circle_drive cover + overlooking windows. Could instead sit in courtyard — VERIFY in-game.

Power positions & angles

  • Statue· statueOff-angle

    off-angles

  • Guest House windows· guest_housePower

    two-window room; head-glitch/sniper

  • Juice Bar overlookPower

    over basketball court

  • Poolside Suite windows· poolside_suitePower

    two-window room; head-glitch/sniper

  • Veranda overlookPower

    over basketball court

Callouts

Basketball CourtbasketballCircle Drivecircle_driveCourtyardcourtyardGaragegarage_spawnGardengarden_spawnGuest Houseguest_houseJuice BarKitchenmansion_interiorPoolpoolPoolside Suitepoolside_suiteVeranda

Roles

  • anchor Apool · pool_bar · poolside_suite

    Lock the bottom point. Anchor from poolside cover with the poolside_suite window as off-angle. As defender: never leave A undefended — hold the ck_court_pool and ck_mansion_pool entries, trade-bait with the suite high ground. As attacker: first body onto the point, hug the poolside structures for the plant/contest. Call every life spent.

  • anchor Bstatue · circle_drive · guest_house

    Lock the top point. Anchor statue/roundabout cover; overlooking windows cover the circle_drive approach. As defender: hold ck_court_circle and deny top-lane crossings; pre-aim the sculpture corners and the parked-car cover. As attacker: contest from statue cover, use smoke to kill the long driveway sightline before stepping on.

  • flex slayercourtyard · mansion_interior · basketball

    Roaming entry fragger and trade body. Win mid courtyard duels, then collapse onto whichever point is being hit. As attacker: open the point with the first pick (mansion_interior CQB flank onto A, or statue swing onto B). As defender: free safety patrolling between A and B through mid, punishing over-extends.

  • snipercourtyard · guest_house · poolside_suite

    Own the two mid long sightlines spawn-to-spawn. Deny enemy crossing the courtyard; pick from elevated windows (poolside_suite / top-lane mansion) when defending. Hard-scope rotations and call spawn reads + life economy. Never get caught off the long lines into CQB.

  • supportcourtyard · mansion_interior · garage_spawn

    Smoke point entries and the mid sightlines to enable attacker pushes; EMP/Trophy and scorestreaks (sentry on the elevated top-lane / poolside windows when defending). Watch flank routes (south swing, outer-lane boundary hugs). Hold spawn integrity, pre-rotate to the next contested point, and protect shared-life count.

Key sightlines

  • courtyard garden_spawnlongsniper
  • courtyard garage_spawnlongsniper
  • circle_drive courtyardlongmarksman
  • guest_house circle_drivemidsniper
  • poolside_suite poolmidmarksman
  • pool pool_barshortsmg

Top plays

CoDM Map Intel · generated coach sheet