Sightlines
CONFIRMED (0080,0275): gallery balcony/window head-glitch down onto fountain/B hill. Dominant hold over hill 1.
VERIFY exact windows. Opposing upstairs hallways/balconies stare across courtyard (balconies visible both sides, 0080) — long cross-map duel lane.
VERIFY exact line. North water-side (boathouse, 0240) across backyard into south vineyard/garden (0200) — sniper lane between west-spawn flanks.
CONFIRMED landmarks (0001 driveway, 0200 rock sculpture). SUV ledge angle onto rock-sculpture head-glitch. Holds hill 4 from east. VERIFY exact firing line.
CONFIRMED window (0160): big garage picture window — pre-aim trade between garage and exterior/B hill.
CONFIRMED foyer (0040). Foyer doors into courtyard — CQB entry for east push. VERIFY exact door alignment.
Chokepoints
CONFIRMED archway geometry (0275): brick arch from interior room into courtyard, opening straight onto fountain. Fence flower-pot jump from vineyard hard-aims this. Key for holding courtyard hill from A side.
VERIFY exact spot. C-side archway into courtyard (courtyard has matching arched entries, 0080/0275). Crouch angle peeks opposing upstairs window.
CONFIRMED (0040): grand staircase from foyer to upper gallery — main clean push to Gallery high ground. Pre-aim top of stairs.
CONFIRMED window (0160): garage's large picture window onto exterior is the pre-aim. Connects hill 1 and hill 2.
VERIFY exact path. South push from vineyard/garden (0200) up into courtyard. Long sightline through fence rows.